IT · Mobile development
Mobile Gate
Screens, navigation, offline data and native features, all the way to a store-ready build.
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- Open now
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- Cleared
Inside the gate
8 floors in one semester
Each floor is one 90-minute mission on site, and the floors go from beginner to advanced. Going in order is easiest because each floor prepares the next, but you can join any floor if you have what it asks for.
- Cleared
- Open / live
- Announced
- Sealed
- Not announced
- Coming this semester
Dart Awakening
Before the first screen, the language. Build a game engine in pure Dart, one passing test at a time.
DartClassesTests - Coming this semester
First Screen
A mockup lands on your desk. Turn it into a living Flutter screen, widget by widget.
FlutterWidgetsLayout - Coming this semester
Many Rooms
One screen is not an app. Build the doors between them and carry data from room to room.
NavigationRoutesArguments - Coming this semester
State of Mind
Tap here, the count changes there. Keep the whole app in sync without losing your mind.
StateProviderRebuilds - Coming this semester
Live Wire
Plug your app into a real API. Loading, errors, pull to refresh: make it feel alive.
HTTPJSONFutures - Coming this semester
Dead Zone
The network just died in the middle of a mission. Your app keeps working anyway.
Local storageSQLiteSync - Coming this semester
Native Powers
Unlock the phone itself: the camera, the location, the notifications.
CameraLocationPermissions - Coming this semester
Store Ready
Icon, splash, release build. Polish it until it's ready for the store.
ReleaseAssetsPerformance









